Analytics · principles

How we select segments

Most segment trees become museums: dozens of labels, no owner, no weekly decision. We select segments the way we select metrics — if it does not force a product or live choice this week, it does not earn a name.

That preference sits on principles — especially AFITMRR™ — so populations stay understandable as the game seasons.

Segments sit on principles

AFITMRR™ answers what kind of value is healthy or weak. Segments answer who we act on with a clear lever.

A good segment is a stable enough group that:

  1. shares a dominant strength or gap on one or two principles,
  2. is large enough to matter commercially or culturally,
  3. has an intervention you can actually ship,
  4. can be measured again after the intervention.

“Opened the new shop UI once” is an event filter. “Strong Monetary, weak Resilience” is a segment that predicts a refund and a churn wave.

The selection ladder

When we walk into a title, segment selection roughly follows this ladder:

1. Start from the decision

What will change if this segment is right? Soft-currency sink, comeback quest, spend guardrails, onboarding cut, social loop — name the decision first. Then ask which players that decision is for.

2. Slice by AFITMRR™ profile

We prefer segments defined by principle profiles (e.g. strong Frequency, weak Intensity) over segments defined only by a single event. Profiles travel across seasons; event names do not.

3. Add context that changes the lever

Platform, country tier, tenure band, payer vs non-payer — when they change what you would ship. Context that does not change the lever is decoration.

4. Keep the vocabulary short enough to operate

A living catalogue beats a hundred unread labels. Shared names — and principle tags — let product, live, and data stay in one conversation. How detailed that catalogue becomes is a preference of depth on your title.

5. Kill segments that cannot be re-measured

If you cannot say how you will know the intervention worked in two weeks, the segment is not ready. Archive it.

What we avoid

From rehearsal to live operations

The synthetic dataset generator is a way to practise principle-led tables and language before the warehouse is clean. On live titles we connect the same AFITMRR™ spine to your events, segments, and operating rhythm — as deep as you want to understand populations and preferences.

Privacy and aggregation are part of that operating craft. See Data conscientiousness.

Build a segment system your team can run

Principle-first populations — from shared language to live cadence.

Authorship. This page is original writing of Yardstick Games Private Limited (Paul Dutta, Founder). Where AFITMRR™ appears, it refers to Yardstick’s player-value framework — a trade mark of Yardstick Games Private Limited. © Yardstick Games Private Limited. All rights reserved.