Partner Up

Let’s talk about your game’s next chapter

What you measure, why players stay, how you monetise — whether you’re still building, testing with real people, or already live. We’ll propose a clear shape of work.

15+ yrs · 50+ titles EA · Ubisoft · SYBO · Spil · Nazara

Send a note

Prefer email? paul@yardstickgames.com

What helps

Metrics · retention · monetise · who plays. Stage (in-dev through live) and platforms for shape.

First step

Name the problem — we shape workshop through longer arc.

Authorship. Page content and design expression © Yardstick Games Private Limited (Paul Dutta, Founder). Where AFITMRR™ appears, it refers to Yardstick’s player-value framework — a trade mark of Yardstick Games Private Limited. All rights reserved.