Early population · colours
Colours: protect · opportunity · learn
Three working labels for early populations. Not morality. Not a universal scoreboard. Use them so the room agrees what to protect, what to act on, and what to learn from — then move.
| Colour | Means | Do |
|---|---|---|
| Green | Both behaviours strong (e.g. focus and return) | Protect and feed — this is load-bearing health |
| Orange | Mixed (one up, one down) | Brief, weight, choose — act or deprioritise; do not stall |
| Red | Drop-off or harmful path | Learn the trail — especially green → red |
Examples in one breath
- Green: habit prospect (shows up and returns) · deep regular · paying stayer
- Orange: impulse buyer · thin return · early spark · loyal light wallet
- Red / regret: habit without depth · spend without recovery · strength pulled into drop-off
Trails and neighbours
Trails = direction: into green is health; out of green is the hard challenge. Adjacency = a red next to a green can pull a strength down — fix the neighbour to protect the home.
That is the whole colour system for the early journey. Pair lists live in the combination hub if you need a lookup. Walk it live in the journey hub.
Continue the series
Hub first, then time, housings, colours, design question.
