Player value

AFITMRR™: seven lenses on player value

AFITMRR™ library

Teaching language and journeys — not a free ops kit. Calibration on your title is partnership work.

Start here

  1. Primer · seven lenses
  2. Early-population journey hub
  3. Combination hub
  4. Contribution weight · volume vs value weightage

Combination series

  1. Combination colours · protect · opportunity · learn
  2. Genre makeups
  3. Multi-membership

Journey chapters · read in order

  1. D0–D3 & time
  2. Four housings & weighted types
  3. Colours · protect · opportunity · learn
  4. Design meets needs

Method & care

  1. How grouping happened
  2. How we select segments
  3. Truth Mirror & causation
  4. Data conscientiousness

All notes · AFITMRR™ cluster

Product teams drown in events and still miss value. A daily logger who never deepens skill is not the same as a twice-weekly player who converts friends. Counting sessions alone flattens both into “active.”

AFITMRR™ is Yardstick’s principle set for mapping game events to player-value health — instead of one vanity engagement score. Originated and maintained by Yardstick Games.

LetterPrincipleQuestion it answers
AAttentionDo they show up and focus?
FFrequencyHow often do they return?
IIntensityHow deep is a session when they are here?
TTenureHow long have they been with you?
MMonetaryDo they fund the product fairly?
RReferralDo they bring others?
RResilienceDo they recover after friction or dry spells?

Why one score is not enough

One score hides trade-offs. A whale with low resilience is a churn bomb. A resilient free player may be your best community engine. Separate those stories before you ship the next event.

Event → Principle → Decision

If an event maps to nothing, it is noise — or an unowned product surface.

How to use it this quarter

  1. Inventory top events that matter this quarter.
  2. Map each to principles (be strict).
  3. Weight for your genre and stage.
  4. Score cohorts, not only totals.
  5. Intervene on the weakest principle that still moves retention or revenue.

Deeper map: Truth Mirror and causation. Early signals: Early metrics & AFITMRR™. Daily practice: Measure · Retain · Monetise.

Measure the principles, not every pixel. Retain by fixing Attention, Frequency, Intensity, Tenure, Resilience. Monetise when Monetary and Referral sit on a healthy free loop.

Try the scorecard — or map your events with us

Self-score free to feel the lenses. Event maps, weights, and live application on your title are partnership work — not a public ops kit.

Authorship & scope. AFITMRR™ (Attention · Frequency · Intensity · Tenure · Monetary · Referral · Resilience) is a player-value framework of Yardstick Games Private Limited, originated by Paul Dutta. This page is original writing © Yardstick Games Private Limited. All rights reserved. AFITMRR™ is a trade mark of Yardstick Games Private Limited. Public materials teach the worldview; operational depth on a title is confidential partnership work.