Early population · colours

Green focus & adjacency

Green is both strong — protect it. Watch trails (direction) and neighbours (a red beside a green can pull strength down).

Colour definitions for the early journey are now in one short note — green · orange · red without the long split: Colours: protect · opportunity · learn.

Walk it in motion on the journey hub. Pair lookup: combination hub.

Authorship. This page is original writing of Yardstick Games Private Limited (Paul Dutta, Founder). AFITMRR™ is a trade mark and framework of Yardstick Games Private Limited, originated by Paul Dutta. © Yardstick Games Private Limited. All rights reserved.